set(SOURCES
  animation.cpp
  art.cpp
  bitmap.cpp
  button.cpp
  entity.cpp
  font.cpp
  gamesession.cpp
  leveleditor.cpp
  main.cpp
  map.cpp
  music.cpp
  player.cpp
  screen.cpp
  sound.cpp
  timer.cpp
  util.cpp)

set(HEADERS
  animation.hpp
  art.hpp
  bitmap.hpp
  button.hpp
  entity.hpp
  font.hpp
  gamesession.hpp
  leveleditor.hpp
  map.hpp
  music.hpp
  player.hpp
  screen.hpp
  sound.hpp
  timer.hpp
  util.hpp)

add_executable (${PROJECT_LOWER} ${SOURCES} ${HEADERS})
target_link_libraries(${PROJECT_LOWER} ${LIBS})
